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About me

Resume
With 6+ years of experience, I use my passion and knowledge of action-oriented games to create innovative, intuitive, and deep designs.
As a versatile designer with a focus on 3C, Combat, and Systems, my creative and technical skills help foster collaboration across all trades; generating and implementing cohesive features.
Major Projects
Crysis 4 - Crytek - 2023-2024
System Designer
Feature owner of iconic player abilities, combat systems, and sandbox features of Crysis 4.
Collaborating with various departments: Animation, Programming, Designers, VFX, Audio.
Crysis 4 is the next game of the Crysis series, following the successful Crysis 1, 2 and 3.
100
1.5 year
Professional
CryEngine
Off The Grid - Gunzilla Games - 2021-2022
System Designer - Feature Team Owner
Feature owner of the 3C-Oriented USP of Off The Grid: leading and managing 12+ people from different trades: Animation, Programming, Modelers, Designers, and others
Off The Grid is a AAA Battle Royale game set in a Cyberpunk universe, imagined by Richard Morgan and Neill Bloomkamp
125
2 years
Professional
UE5
Hybrid casual games - Gameloft - 2020
Game Designer
Designer on multiple projects from Gameloft: including Space War Factory, an accessible Factorio-like game with a simple design twist --> the machines transforming the resources have Area of effects, which changes the perspective of the genre while keeping the core.
20
5 Months
Professional
Unity
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