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About me

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Resume

With 6+ years of experience, I use my passion and knowledge of action-oriented games to create innovative, intuitive, and deep designs. 

As a versatile designer with a focus on 3C, Combat, and Systems, my creative and technical skills help foster collaboration across all trades; generating and implementing cohesive features.

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Major Projects

Halo Campaign Evolved - Abstraction - 2025

System Designer

Feature owner of AIs and Weapons of Halo Campaign Evolved.
Improved the experience of fighting the enemies and finding the right niches for each weapon all while respecting the legacy established by the previous titles
Made gyms for every AI usecase to isolate bug reproduction, investigation of the engine and deep collaboration with QAs and tech to understand the issues' origin and sync with production for how to solve them in a minimum amount of time.

Established processes with the production team to improve communication across studios

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250

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1 year

Professional

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UE5 / Blam

Crysis 4 - Crytek - 2023-2024

System Designer

Feature owner of iconic player abilities, combat systems, and sandbox features of Crysis 4.
Collaborating with various departments: Animation, Programming, Designers, VFX, Audio.
Crysis 4 is the next game of the Crysis series, following the successful Crysis 1, 2 and 3.

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100

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1.5 year

Professional

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CryEngine

Off The Grid - Gunzilla Games - 2021-2022

System Designer - Feature Team Owner

Feature owner of the 3C-Oriented USP of Off The Grid: leading and managing 12+ people from different trades: Animation, Programming, Modelers, Designers, and others
Off The Grid is a AAA Battle Royale game set in a Cyberpunk universe, imagined by Richard Morgan and Neill Bloomkamp

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125

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2 years

Professional

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UE5

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Hybrid casual games - Gameloft - 2020

Game Designer

Designer on multiple projects from Gameloft: including Space War Factory, an accessible Factorio-like game with a simple design twist --> the machines transforming the resources have Area of effects, which changes the perspective of the genre while keeping the core.

20

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5 Months

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Professional

Unity

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Robot'em Up! - Graduation Project - 2019/2020

Game Designer | Vision Owner

A 2-player beat'em up in which you fight using Basket-ball moves with an energy ball. Pass, dodge and dunk on your enemies and progress through a mysterious city.

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8

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9 Months

Graduation

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Unity

Towaga Among Shadows - Sunny Side Games - 2019

Game Designer

Towaga Among Shadows is an Action-Packed Twin-Stick Arcade game.

Released on Switch / PC / iOS / MacOS.

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14

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4 Months

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Professional

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Unity

Ary and the secret of seasons - Fishing Cactus - 2018

Game Designer | Level Designer

Ary is a 3rd person Zelda-Like game where you manipulate seasons to solve puzzles, fight and discover the world.

Released on PS4 / PC / Switch

12

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4 Months

Professional

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Unity

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